Книги по дизайну, графике, HTML

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basilperegud

Essential Lightwave 3D 8
by Timothy Albee

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Product Details

* Paperback: 612 pages
* Publisher: Wordware Publishing, Inc.; Bk&CD-Rom edition (February, 2005)
* ISBN: 1556220820
* Product Dimensions: 9.0 x 6.6 x 1.4 inches


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Mining Google Web Services: Building Applications with the Google API
By John Paul Mueller

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List Price: US $29.99 | Can $41.95 | UK £19.99
April 2004 | 1st edition | 384 pages | Softcover | Trimsize: 7.5 x 9"
ISBN: 0-7821-4333-4 | EAN: 9 780782 143331 | UPC: 0252-11-443330
Level: Beginning/Intermediate | Type: How-to


Virtually everyone sees Google as, hands down, the best online search tool. Now you can use and improve on Google technology in your own applications.

Mining Google Web Services teaches you dozens of techniques for tapping the power of the Google API. Google already gives you fine-grained control over your search criteria, and this book shows you how to exert the same control in your own focused search and analysis applications. With just a little knowledge of JavaScript, VBA, Visual Studio 6, Visual Studio .NET, PHP, or Java, you will get better (and more relevant) search results—faster and more easily. Here's a little of what you'll find covered inside:
  • Improving the speed and accuracy of searches
  • Performing data mining across the Internet
  • Using Google Web Services to search a single website
  • Building search applications for mobile devices
  • Using caching techniques to improve application performance and reliability
  • Analyzing Google data
  • Creating searches for users with special needs
  • Discovering new uses for Google
  • Obtaining historical data using cached pages
  • Performing spelling checks on any text
  • Reducing the number of false search hits

Whether your goal is to improve your own searches or share specialized search capabilities with others, this is the one resource that will see you through the job from start to finish.


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Adobe InDesign cs Bible
by Galen Gruman, Galen Gruman

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Paperback: 984 pages
Publisher: John Wiley & Sons; First edition (November 17, 2003)
ISBN: 0764542273
Product Dimensions: 9.3 x 7.4 x 2.1 inches
Shipping Weight: 3.2 pounds.


Book Info
Guide to creating high-impact documents using advanced, easy-to-use graphics and text features. Covers InDesign's new interface enhancements and template features; showing how to be more creative with new text formatting, custom dash, and color mixing capabilities. Softcover.

Product Description:
  • Completely updated to cover the latest version of InDesign, Adobe's professional, next-generation page-layout application, which is rapidly gaining significant market share
  • Fully compatible with Mac OS X, InDesign integrates tightly with Adobe's Photoshop, Illustrator, and Acrobat, delivering intuitive features that reduce elaborate design tasks to a few quick steps and providing built-in support for publishing pages in print or electronically, including seamless PDF export
  • Cross-platform coverage treats both Mac and Windows versions


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Web ReDesign 2.0: Workflow that Works
by Kelly Goto, Emily Cotler

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Paperback: 296 pages
Publisher: New Riders Press; 2 edition (December 10, 2004)
ISBN: 0735714339
Product Dimensions: 8.0 x 10.0 x 0.6 inches
Shipping Weight: 1.8 pounds.


Editorial Reviews

Anyone who has managed the process of developing or redesigning a Web site of significant size has likely learned the hard way the complexities, pitfalls, and cost risk of such an undertaking. While many Web development firms have fantastic technical expertise, what sets the topnotch organizations apart is the ability to accurately manage the planning and development process. Web Redesign: Workflow That Works directly addresses this crucial area with a specific, proven process.

This brief but important book lays out a specific five-step strategy--called the Core Process--that can always be applied to the development of Web sites and fine-tuned to almost any type of project. Each step--defining the project, developing site structure, visual design and testing, production and QA, and launch and beyond--contains three related but distinct tracks. The text begins with a brief overview of each of the steps, then delves deeper into each with detailed explanations as well as specific forms and project-management strategies. This book does not cover back-end, server-side programming. Instead, it focuses primarily on the visual, conventional components of a Web site.

Authors Kelly Goto and Emily Cotler compiled this book in an attractive, easy-to-read format. This process guide uses numerous full-color screen shots to illustrate site examples, as well as plenty of site diagrams and sample forms. The book even has a companion Web site with downloadable forms in PDF format to put the Core Process into immediate action. --Stephen W. Plain

Topics covered:
  • Step 1--Defining the Core Process: discovery, planning, and clarification;
  • Step 2--Developing site structure: content-view, site-view, and page-view;
  • Step 3--Visual design and testing: creating, confirming, and handing off;
  • Step 4--Production and QA: prepping, building, and testing;
  • Step 5--Launch and beyond: delivery, launch, and maintenance.
Product Description:

If anything, this volume's premise--that the business of Web design is one of constant change-has only proven truer over time. So much so, in fact, that the 12-month design cycles cited in the last edition have shrunk to 6 or even 3 months today. Which is why, more than ever, you need a smart, practical guide that demonstrates how to plan, budget, organize, and manage your Web redesign - or even you initial design - projects from conceptualization to launch. This volume delivers! In these pages Web designer extraordinaire Kelly Goto and coauthor Emily Cotler have distilled their real-world experience into a sound approach to Web redesign workflow that is as much about business priorities as it is about good design. By focusing on where these priorities intersect, Kelly and Emily get straight to the heart of the matter. Each chapter includes a case study that illustrates a key step in the process, and you'll find a plethora of forms, checklists, and worksheets that help you put knowledge into action.


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Maya At A Glance

by George Maestri

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Paperback: 176 pages
Publisher: Sybex Inc (June 30, 2005)
ISBN: 0782144047


Editorial Reviews
Your Visual Guide to Maya

One look and you'll see this Maya book is different from all the others. It presents core Maya features visually, using pages that are packed with beautiful graphics and loaded with detailed explanations on every crucial feature of Maya's interface. Engaging step-by-step tutorials provide hands-on reinforcement for what you've learned. Maya at a Glance is the perfect introduction and reference to the Academy Award winning Maya 3D animation and effects software.

Featured on the CD The CD includes the Maya Personal Learning Edition and all the files you'll need to complete the tutorials.

Product Description:
This official Maya Press book, written by a top-notch Hollywood animation/effects professional, is the first to use a visual approach to teach basic Maya techniques. Designed primarily for Maya newcomers, this highly graphical book uses beautiful full-color layouts to explain important concepts, and step-by-step tutorials to provide hands-on reinforcement. A thorough introduction to Maya, it includes coverage of Maya interface, NURBs modeling, polygonal modeling, texturing, lighting, paint effects, rigging, animation, special effects, and rendering. Features a CD with sample files and the latest version of Maya Personal Learning Edition--all at a very affordable price!


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Внимание! Какдый, кто напишет, что книга не качается, получит 5 штрафных баллов! Все ссылки, которые начинаются с Для просмотра ссылки Войди или Зарегистрируйся рабочие! Единственное, что может случиться, так это ошибка, возникающая из-за того, что на нашём ftp стоит ограничение в 330 пользователей, которые могут одновременно скачивать файлы с нашего сервера. Эта ошибка есть сообщение о том, что необходимо ввести пароль. Так что, возможно, придётся немного подождать. Есть ещё ограничение на листинг директорий под анонимным пользователем. А так, как почти все ftp-клиенты по умолчанию перед тем, как качать, сначала делают листниг директории для проверки наличия файла, то возникает 550-ая ошибка. Используем обычные качалки типа FlashGet.
 
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n0n

PostNuke Content Management
by Kevin Hatch

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Paperback: 576 pages
Publisher: Sams (December 3, 2004)
ISBN: 0672326868
Product Dimensions: 9.0 x 7.3 x 1.3 inches


Book Description
PostNuke Content Management is a practical, application-oriented guide to building content-driven websites and portals with the PostNuke package. Website developers will find that this guide will help you get your website up and running quickly. You'll learn how to install and setup PostNuke and use it to build fully-customizeable content-focused websites. Each section will take you to a new level of site development and will teach you tips, tricks and hacks to customize the function and interface exactly for your specific needs. Author Kevin Hatch maintains a popular PHP and PostNuke online tutorial and is an experienced PostNuke user, so you are sure to get thorough PostNuke information through this book.


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Внимание! Какдый, кто напишет, что книга не качается, получит 5 штрафных баллов! Все ссылки, которые начинаются с Для просмотра ссылки Войди или Зарегистрируйся рабочие! Единственное, что может случиться, так это ошибка, возникающая из-за того, что на нашём ftp стоит ограничение в 330 пользователей, которые могут одновременно скачивать файлы с нашего сервера. Эта ошибка есть сообщение о том, что необходимо ввести пароль. Так что, возможно, придётся немного подождать. Есть ещё ограничение на листинг директорий под анонимным пользователем. А так, как почти все ftp-клиенты по умолчанию перед тем, как качать, сначала делают листниг директории для проверки наличия файла, то возникает 550-ая ошибка. Используем обычные качалки типа FlashGet.
 
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ArchiCAD 8 - Step by Step Tutorial

Publisher: Graphisoft R&D Rt (2002)
ASIN: B0006S4X86
_http://rapidshare.de/files/1438480/ACAD8.zip.html

Macromedia® Dreamweaver® MX Dynamic Applications: Advanced Training from the Source
by Jeffrey Bardzell

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Publisher : Peachpit Press
Pub Date : February 28, 2003
ISBN : 0-321-16680-9
Pages : 440
_http://rapidshare.de/files/1438350/MDMXDA.zip.html

Dreamweaver MX 2004 Savvy
by Christian Crumlish, Lucinda Dykes.

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Publisher: Sybex
ISBN: 0-7821-4306-7, 704 Pages, April 2004.
_http://rapidshare.de/files/1424578/DMX2004S.zip.html
 

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[COLOR=3]0-Days eBooks and More[/COLOR]

_http://dumpz.ws/showthread.php?goto=newpost&t=9836 - 0-Days eBooks and More




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Game Character Development with Maya
by Antony Ward

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Product Details
# Paperback: 832 pages
# Publisher: New Riders Games; Bk&CD-Rom edition (November 22, 2004)
# ISBN: 073571438X

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Organize Your Photos with Adobe Photoshop Elements 3
by Michael Slater

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Product Details
# Paperback: 384 pages
# Publisher: Adobe Press; 2 edition (November 22, 2004)
# Language: English
# ISBN: 0321246969

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How to Wow : Photoshop for the Web
by Jan Kabili, Colin Smith

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Product Details
# Paperback: 200 pages
# Publisher: Peachpit Press; Bk&CD-Rom edition (December 21, 2004)
# Language: English
# ISBN: 032130330X


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_http://dumpz.ws/showthread.php?t=9836 - 0-DAYS eBooks and More

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Sams Teach Yourself Adobe Photoshop CS in 24 Hours

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by Carla Rose


Product Details
# Paperback: 400 pages
# Publisher: Sams (October 20, 2003)
# Language: English
# ISBN: 0672325926

Код:
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Digital Character Design and Painting: The Photoshop CS Edition
by Don Seegmiller

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Paperback: 377 pages
Publisher: Charles River Media; Bk&CD-Rom edition (August, 2004)
Language: English
ISBN: 1584503408
Product Dimensions: 9.2 x 7.4 x 1.0 inches



Digital Character Design and Painting: The Photoshop® CS Edition, is a completely updated version of this beautifully illustrated, full-color book. In the first edition, users learned digital skills using Corel® Painter™ but in this edition, all the techniques have been updated and modified for use with Photoshop CS.

The book provides a unique combination of ideas and techniques that teach both the fundamentals of character design and the skills of digital painting. It explores the key principles of design and teaches conventional artists how to enhance their traditional skills and transfer them to the Web, computer/video games, commercials, and film production work. Using a variety of tutorials and exercises, artists employ Photoshop CS to learn the techniques, methods, and artistic theory of digital painting. They explore how to create images that will be viewed in two dimensions, but actually look three-dimensional. And, they work through detailed projects on sketching, color theory, lighting, and texturing, along with specific techniques for trees and foliage, eyes, faces, hair, clothing, and fur. Using the practical ideas and techniques covered here, artists learn how to create and beautifully illustrate their own life-like or fantasy characters for games, movies, and other commercial productions.




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