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Название: Rigging for Games: A Primer for Technical Artists Using Maya and Python
Год: 2017
Издатель: Taylor and Francis;Focal Press
Язык: english
Кол-во страниц: 197
Формат: PDF
Описание:
Rigging for Games: A Primer for Technical Artists Using Maya and Python is not just another step-by-step manual of loosely related tutorials. Using characters from the video game Tin, it takes you through the real-world creative and technical process of rigging characters for video games and cinematics, allowing readers a complete inside look at a single project.
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Для просмотра ссылки Войдиили Зарегистрируйся
Название: Rigging for Games: A Primer for Technical Artists Using Maya and Python
Год: 2017
Издатель: Taylor and Francis;Focal Press
Язык: english
Кол-во страниц: 197
Формат: PDF
Описание:
Rigging for Games: A Primer for Technical Artists Using Maya and Python is not just another step-by-step manual of loosely related tutorials. Using characters from the video game Tin, it takes you through the real-world creative and technical process of rigging characters for video games and cinematics, allowing readers a complete inside look at a single project.
Скачать
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