Kevin Hawkins, Dave Astle, Andre LaMothe - OpenGL Game Programming (Prima Tech's Game Development)

Kiaro

Местный
Регистрация
31 Июл 2020
Сообщения
5,772
Реакции
187
Credits
52
Для просмотра ссылки Войди или Зарегистрируйся

Название: OpenGL Game Programming (Prima Tech's Game Development)
Год: 2002
Издатель: Course Technology PTR
Язык: english
Кол-во страниц: 788
Формат: PDF


Описание:

This robust CD contains source code from the book as well as examples of OpenGL games in the online game development community. Also included are a variety of tools such as the OpenGL libraries, GLUT, Paint Shop Pro shareware, and sound editing software. This book is a complete guide to game development using the OpenGL graphics API. It also covers how to integrate the non-graphical elements of Microsoft's DirectX into OpenGL games so that users can incorporate sound, music, and network functions. Teaching users how to use OpenGL to create dynamic 3D environments and effects for use in game development.



Скачать

Для просмотра ссылки Войди или Зарегистрируйся