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Название: Real-Time 3D Terrain Engines Using C++ and DirectX 9 (Game Development Series)
Год: 2003
Издатель: Charles River Media
Язык: english
Кол-во страниц: 349
Формат: PDF
Описание:
With recent advancements in programmable 3D rendering hardware, game developers can create engines capable of making complete outdoor landscapes. Many of today's popular games include entire outdoor environments, but making these environments realistic and fast is a challenge for even the best programmers.
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Для просмотра ссылки Войдиили Зарегистрируйся
Название: Real-Time 3D Terrain Engines Using C++ and DirectX 9 (Game Development Series)
Год: 2003
Издатель: Charles River Media
Язык: english
Кол-во страниц: 349
Формат: PDF
Описание:
With recent advancements in programmable 3D rendering hardware, game developers can create engines capable of making complete outdoor landscapes. Many of today's popular games include entire outdoor environments, but making these environments realistic and fast is a challenge for even the best programmers.
Скачать
Для просмотра ссылки Войди