A Practical Introduction to 3D Game Development

b10w01f

Premium
Регистрация
22 Ноя 2008
Сообщения
56
Реакции
2
Credits
65
This book introduces the reader to the necessary programming skills necessary to develop 2D and 3D computer games. The book lists a number of common game mechanics, and illustrates through examples how these mechanics can be bound to each other to both give the required behavior and allow the player to interact with game elements.

Для просмотра ссылки Войди или Зарегистрируйся